![]() ![]() There's just not enough art these days focused on raccoon conspiracy theories, or the plight of love-sick rabbit farmers. ![]() And life - this sanitized, focus-grouped, advertorial life we all live most of the time - is woefully short on the bizarre. that can take a serious issue like gentrification in Los Angeles and turn it into a giant robot boss fight at Griffith Observatory AND still make its point about slacker redemption, personal sacrifice and forgiveness. ![]() And can't understand how anyone could see the trash as anything else. They invented the app that sends the holes all over town, collecting people's old cars and broken guitars and double-wides and snakes, because they see everything as trash. The raccoons need more trash, see? Because raccoons love trash. They saved Bearclaw from bees.Īt a perfectly calibrated mumblecore pace, Mira and BK and the townspeople argue, at one remove - and from the bottom of a hole - the cost-benefit of destruction vs. They brought Salt and Pepper back together after Salt became obsessed with a bird. BK insists his holes helped Helen the Ranger get rid of all the snakes in the park (along with everything else). Gameplay is a series of flashbacks, all hole-centric, explaining how everyone ended up in the hole, what they lost. Lore, worldbuilding detail and a lot of really good, deadpan comedy can be found in the Trashopedia (an end-of-level accounting of everything the hole has swallowed, complete with pitch-perfect, occasionally hilarious item descriptions). The rest of the story (minus the final climax) takes place at the bottom of the hole, with all of the swallowed townsfolk gathered around a campfire, and Mira trying to explain to BK why he's the bad guy in this story and BK trying to explain why he's the victim. By being such a good employee, he has won a remote-controlled quad-copter (again, stay with me), which Mira smashes in a rage. Spoiler alert: He's kind of a jerk.Īt the beginning of the game, we've already arrived more or less at the end. It's a kind of inversion of the Katamari Damacy formula, in which a small ball grows bigger by rolling over stuff, allowing it to roll over larger and larger stuff, and its mechanics are incredibly simple: Swallow a rock, get a little bigger, swallow a bigger rock, then a fence, a car, a house, a building. ![]() And, you know, a raccoon.Īs a game, Donut County is like a slow drip of valium - relaxing, sweet and a little bit numbing. A fable about what to do when your best friend is a total a-hole. Eventually (like, after years), he figured out that was a terrible idea with good mechanics, made a hard left turn, moved the game to his native L.A., added the raccoon conspiracy, some trailer parks, rabbit sex and an homage to Randy's Donuts, and it became a game about gentrification, corporate greed and personal avarice. explore Hopi and Native American folklore? Or something like that. All Tech Considered Reading The Game: Insideĭonut County was created by Ben Esposito (who also worked on Unfinished Swan and What Remains of Edith Finch), and he originally designed it as a game where players controlled a hole that ate teepees and totem poles and kachina dolls as a way for him to. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |